Adding colour to a mandala is therapeutic as well as a creative activity. Add in the opportunity to colour different parts of the mandalas.
Tip: If you want to, you can print out your mandala before you add colour to it in this step, and use it as a colouring pattern to colour by hand.
Have a look at the current costumes for your shape sprite. You will see that there are two costumes, one white and the other filled in.
To add colour to your mandala, each of the clone shapes should change its costume
and then its color effect
when the clone is clicked. The new costume will be one more than whatever the previous costume was, so it will change to the coloured version and then to the different colours.
Add a when this sprite clicked
block, and then use the +
operator to change the costume number.
Add a change color effect
block to this script, so that each time the sprite is clicked, the colour changes a little.
You might remember adding a ghost
block input to your project in the last step. You should now be able to see what happens when you change the number where you call
.ghost
Create the kind of colouring effect you want by changing your
numbers. A lower ghost
number will mean the colour is more saturated, like a permanent marker. A high ghost
number will mean the colour is less saturated, like watercolours.ghost
Test: Click the flag, choose your costume, and then try clicking on the clones to change their colours.
You should get a kaleidoscope effect when colours are layered on top of each other.
If you like the mandala you have created then you can right-click on the stage, and choose to save the image.